In this collection of lessons we will learn about a wide variety of useful Hypershade rendering nodes.

These lessons include using the Displacement node to create displacement-mapping effects, using the Layered Texture node to create complex multi-layered textures, using the Optical FX node to add realistic lens flares to Maya lights, using the different Switch Utility nodes in order to add realistic variation between many objects using the same shading network, plus several other useful Hypershade nodes.

Lesson Outline (9 lessons)

1. Displacement Node

2. Image Plane Node

3. Switch Utilities - Single Switch Node

4. Switch Utilities - Double Switch Node

5. Switch Utilities - Triple Switch Node

6. Switch Utilities - Quad Switch Node

8. Other Textures - Layered Texture Node

7. Glow - Optical FX Node

9. Particle Utilities - Particle Sampler Node

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